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3DS Max is a professional 3D animation rendering and modeling software package used mostly by game developers, design visualization specialists, and visual effects artists. Learn tips to create rich, complex design virtualizations, realistic game characters, or 3D film effects.

 
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2273 3DS MAX Tutorials

Displaying: 31 - 40
Using the Displacement Approx Modifier in 3Ds Max
in 3DS MAX / Basics
2015-02-02
Using the Displacement Approx Modifier in 3Ds Max 3DS MAX tutorial
The displacement approx modifier will help you to create and control displacement details at various levels you can use it to adjust and create curvature and other spatial elements. We`ll give you some pointers on how to use it.
Rating: Tutorial Rating 2.77Tutorial Rating 2.77Tutorial Rating 2.77Tutorial Rating 2.77Tutorial Rating 2.77
Hits: 1585
Comments: 0
Votes: 125
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How to Use the Cross Section Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-02-02
How to Use the Cross Section Modifier in Autodesk 3Ds Max 3DS MAX tutorial
For shaping objects, the cross section modifier is a complex and calculative little tool that can produce some fantastic results if you know what you`re doing. We`re here today to make sure you do! Let`s get started!
Rating: Tutorial Rating 2.96Tutorial Rating 2.96Tutorial Rating 2.96Tutorial Rating 2.96Tutorial Rating 2.96
Hits: 1441
Comments: 0
Votes: 136
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Using the Cloth Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-01-30
Using the Cloth Modifier in Autodesk 3Ds Max 3DS MAX tutorial
While we all know about the cloth modifier, it can be tricky to use. We`ll show you some fool-proof methods for making the most out of this sly tool.
Rating: Tutorial Rating 2.56Tutorial Rating 2.56Tutorial Rating 2.56Tutorial Rating 2.56Tutorial Rating 2.56
Hits: 1503
Comments: 0
Votes: 90
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How to Use the Bevel Profile Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-01-30
How to Use the Bevel Profile Modifier in Autodesk 3Ds Max 3DS MAX tutorial
The bevel profile modifier is perhaps the most unique modifier in the whole Autodesk 3Ds Max suite. We`ve already shown you how to use the bevel modifier let us show you how to make use of this new tool!
Rating: Tutorial Rating 3.08Tutorial Rating 3.08Tutorial Rating 3.08Tutorial Rating 3.08Tutorial Rating 3.08
Hits: 1317
Comments: 0
Votes: 157
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How to Use the Bevel Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-01-30
How to Use the Bevel Modifier in Autodesk 3Ds Max 3DS MAX tutorial
In this lesson, we`ll learn how to use the bevel modifier of Autodesk 3Ds Max. It will give you access to a variety of neat effects, so we think you`ll enjoy it!
Rating: Tutorial Rating 2.94Tutorial Rating 2.94Tutorial Rating 2.94Tutorial Rating 2.94Tutorial Rating 2.94
Hits: 1051
Comments: 0
Votes: 97
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How to Use the Bend Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-01-30
How to Use the Bend Modifier in Autodesk 3Ds Max 3DS MAX tutorial
Easy to use, essential for success, and flexible in application, the bend modifier is something you need to know how to use for your projects.
Rating: Tutorial Rating 2.77Tutorial Rating 2.77Tutorial Rating 2.77Tutorial Rating 2.77Tutorial Rating 2.77
Hits: 1131
Comments: 0
Votes: 90
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All About: The Attribute Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-01-29
All About: The Attribute Modifier in Autodesk 3Ds Max 3DS MAX tutorial
In this lesson, we`ll teach you all about how to use the attribute holder modifier in Autodesk 3Ds Max.
Rating: Tutorial Rating 2.79Tutorial Rating 2.79Tutorial Rating 2.79Tutorial Rating 2.79Tutorial Rating 2.79
Hits: 1387
Comments: 0
Votes: 136
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Using the Affect Region Modifier in Autodesk 3Ds Max
in 3DS MAX / Basics
2015-01-29
Using the Affect Region Modifier in Autodesk 3Ds Max 3DS MAX tutorial
In this guide, we`ll create, manipulate, and animate a surface bulge to practice using the affect region modifier in autodesk 3Ds Max.
Rating: Tutorial Rating 3.02Tutorial Rating 3.02Tutorial Rating 3.02Tutorial Rating 3.02Tutorial Rating 3.02
Hits: 1095
Comments: 0
Votes: 111
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Rigging in Autodesk 3Ds Max Chapter 12
in 3DS MAX / Animation
2015-01-10
Rigging in Autodesk 3Ds Max  Chapter 12 3DS MAX tutorial
This is the second part of the previous chapter of Rigging in 3Ds Max. Continuing from the last chapter, we will learn how to add a controller with the IK-FK system we created in the last chapter.
Rating: Tutorial Rating 2.86Tutorial Rating 2.86Tutorial Rating 2.86Tutorial Rating 2.86Tutorial Rating 2.86
Hits: 4190
Comments: 0
Votes: 168
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Rigging in Autodesk 3Ds Max Chapter 11
in 3DS MAX / Animation
2015-01-10
Rigging in Autodesk 3Ds Max  Chapter 11 3DS MAX tutorial
In this chapter we will specifically concentrate on how to create an IK-FK switch in 3ds Max. This chapter is divided in to two parts and very essential for character rigging.
Rating: Tutorial Rating 3.06Tutorial Rating 3.06Tutorial Rating 3.06Tutorial Rating 3.06Tutorial Rating 3.06
Hits: 2121
Comments: 0
Votes: 169
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